They are essentially their own units, complete with unique table-turning ability, equipped with weapons and treasures throughout your campaign. Like Three Kingdoms, and both Warhammer games, before it, Troy empowers these heroes to become more than fancily dressed characters embedded among your rank and file troops. At launch, there will be eight generals to pick from, split between the Achaeans and the Trojans with mythic heroes including the mighty Hector and the unrivalled Achilles. Of course, this latest game brings a completely different change in setting and with that comes new units, agents, and leaders, all plucked from the Bronze Age. Zeus, Poseidon, Ares, and other deities rule over the Total War pantheon and through paying tributes, you can earn yourself temporary and long-lasting boons to help benefit your faction. With this being Ancient Greece, you’ll also want to curry favour with the gods. Each has its own specific use in recruiting units and building structures, giving them strategic importance. ![]() First up, there’s the new Total War economy which is now split between five main resources including food, lumber, stone, bronze, and gold, which can be traded seamlessly between factions. We won’t go too in-depth though here are some highlights. ![]() The result is a familiarly rich and satisfying strategy experience though one with few alterations to its core ruleset. However, in order to keep the formula feeling fresh with each new game, Creative Assembly continue to work in some clever changes. As always, Total War relies on a tried and tested mix of turn-based strategy and real-time battles.
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